- Select: click a joint, prop, or imported model in the 3D view.
- Rotate: use the gizmo rings. Toggle axes X/Y/Z. (1)
- Move: switch to Move to translate the selected joint/prop. (2)
- Orbit: use Orbit mode to move camera freely. (3)
- Scale: scale props normally; for body joints it scales the visible mesh only. (4)
- Symmetry: mirrors body edits L ↔ R (rotate + scale).
- Import 3D: loads a
.glb/.gltf into the scene.
- Lighting: adjust intensities/colors/direction and try presets.
- Save JSON: downloads pose.json AND saves a thumbnail in gallery.
- Save to Gallery: saves locally without downloading.
- Export: downloads a PNG of the current view.
- Reference: load an image and pin it to the camera for matching poses.
If your screen is blank, hard-refresh (Ctrl+Shift+R) and check Console.